
Prior to fully understanding how big of an impact COVID would had, I envisioned Unravelled as a physical yarn maze, where the yarn constituted interacting stories visitors could trace and modify. I’d still like to test this as a way to bring the online interaction into the physical world, but in the intervening time I’ve pivoted to an experience that can be had completely online, even if there are some optional physical elements.

When pivoting to online, this was a way for me to visualize interacting stories and characters.

This sketch is a conceptualization of Unravelled as a locative game where your movement around the city is how you interact with the game. I’ve moved away from this so that people could participate from anywhere.
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