For the interactive media, I was thinking of the harmonic series as their basis. It’s pretty much the relationship between different soundwaves and the small harmonies they create in order to produce the distinct sounds we all hear. This idea I think could be cool to explore. I think with every choice the player makes, a new harmonic soundwave will be introduced to the soundscape of the interactive media. Different harmonies and sounds will give the player information about what end they are heading to. Maybe a violin quartet will be a romantic ending while some distorted drums could be a chaotic ending. Here’s a cool video of harmonies if anyone wants it ;), it’s a bit nerdy
Sketchblog 2 ( Soundwaves )
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2 responses to “Sketchblog 2 ( Soundwaves )”
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I think this is a really cool way to be able to indirectly guide the readers to different endings. I’m interested to see how you are going to influence readers’ feelings with both music and words
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This new sonic mode can give people a better inspiration, I love this mode, it can make people feel more immersive.
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