The endings of my story will be split into one of two outcomes, either staying or leaving. To represent those two outcomes, I will have two characters, Daryll and Jamie. Daryll will be the boss of the crew and will act as a father figure for the player. They will represent the crew as a whole and will encourage the player to stay. If the player chooses to agree with them they will be agreeing with the crew’s actions as a whole which will eventually result in the player staying with the heist crew. The character representing wanting to leave the crew is Jamie, who will become more and more critical of the crew’s actions as the story progresses. If the player chooses to agree with Jamie, they will eventually leave the crew after realizing that what the crew is doing is wrong and they no longer wish to be a part of them.
two characters
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