I’m currently halfway done with the writing part of my story and so far I have not gone through any major problems. The plotline for my story is not too complex so I’m not having any difficulties writing any of the parts. One thing I do need to keep in mind though is being cautious of big blocks of text as that can be tiring to read as a player. I am a culprit for writing gigantic walls of text so I need to start breaking them apart. I think everyone would agree that reading big blocks of text is not very enjoyable, especially in a game.
On another note, I originally planned to implement my interactive story on these blog posts but lately, I’ve been playing around with Twine just to see how things work and I’m starting to lean towards using twine as my platform. I think that using the platform can add a bit more dimensionality to my story in terms of the interactive aspect. Though I’m not really sure how it’ll work out in the end since I have no clue how to code but, regardless of that, I’m hoping it’ll bring a lot more life to my story when I finish.
By the end of this week, I should hopefully be finished writing the entire story and start implementing it into Twine. I’m also debating whether I should include art to kind of boost my interactive story. I was thinking of adding doodles on the side similar to what you would see in children’s books but I’m not quite sure yet. Either way, I’m most definitely finishing writing by the end of the week and I’m hoping that things will go smoothly on Twine.
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