Something that I’ve been thinking about lately is how gender plays a role in interactive storytelling. In many RPG’s, the player can choose their gender and preferences. However, when it comes to some forms of interactive stories, the player’s gender is set and plays a role in the plot of the story. This makes me wonder about how the character’s gender can affect the experience of the player. Personally, I have trouble getting into the character if the character is male, because it creates a level of separation between me and the character. When I was younger, I always chose books that were written in the perspective of someone female, because I found it easier to relate to. Do certain interactive stories resonate more with people of the same gender as the main character?
In my interactive story, the player plays as a non-binary character. The character uses they/them pronouns, and their appearance is never really discussed. However, their love interest is female, which may cause some people to default into thinking that this character is “more male” for heteronormative reasons. I am wondering if the gender of the love interest may also affect the level of immersion.
Question for y’all: what gender are you writing your main character as, and how do you think that might affect your player?
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