Dying light

Parkour and zombies, a game with a sense of doomsday, warm dusk, ashes fluttering in the air, and unreachable sunlight in the distance, creating this unique zombie theme game. When Crane leaped over the roof of the slum and jumped off the tower of embers in the old city, he silently guarded the city of Harran with his own hands.

1. Parkour gameplay, all kinds of climbing walls and stairs, mainly things on the edge, Crane can climb, very exciting chase.

2. The plot of the game can’t be said to give a full score. There must be some above the passing line, and it can even be said to be quite good. But in fact, after playing for a while, the biggest failure is that the producer always does things that make you feel that you don’t need to do it after you finish the task. For example, let me go to the power station, run thousands of meters and finally arrive. When repairing, tell me what parts are missing and have to find other places. This is really a failure. For this, I complained about the insidiousness of the manufacturer Evil, plot twists and turns, and excitement.

3. There is a sense of loneliness in the apocalypse. Even if you have reached the full level in the later stage, even if you encounter Night Demon, you can solve it with two or three swords, but you can’t help but get goosebumps. I still feel that the doomsday feeling of dying light is created. It’s very good, that’s why I like this game so much


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