I finished all 3 floors and have the story planned out. I just need to write out all the actual story in Miro, code the whole thing in Twine, add and make visuals, sound, music, and maybe even a voice-over if I have time. I’d love to voice Bot I think it would add a lot but also I’d have to write the dialogue first to see if that’s even possible. It would be the last thing to add for sure.
This is all easier to view in Miro, because zooming in is optimal.



I have more notes on each room individually, but the text is small in the jpeg but here is the gist.

You can access the second floor without hooking up to the communicator and speaking with Bot, but without her to guide you, you cannot investigate anything and will have to do that first before you can further the story.



You can only do certain endings if you picked up the needed tool (you can go back and get them).
Character Updates
Bot (name still pending) – (she/they/he/it)
- limbless
- abandoned by everyone and is scared you will leave too so keeps you motivated to find them and help them
- trapped in the engine room
- romantic relationship with the player before
Mirror / the Player (name still pending) – (she/they)
- has broken memories from scientists in Room 1/Room B and thinks they are her
- must decide if they are going to live as and replace the scientist (which was kind of their job) or stay an independent android that Bot loved
- Bot’s life is in their hands
Inactive Characters
Room 8’s Bot, Version 13.5 (dead) – (they/it)
Room 4’s Bot, Version 25.0 (dead) – (they/it)
Room 5 and 2’s Bots (“dead”/not sentient) – (it/its)
Room 3 and 6’s Bots (presumably dead/escaped) – (he/they)
Scientists (names still pending) (presumably dead) – (still pending)
Captain (name still pending) (presumably dead) – (he/him)

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