I have been working on my “Mood Meter” on Twine which was a little difficult to get started but I was able to code the bare bones using HTML CSS because the Harlowe macro’s just weren’t cutting it. It has been quite time consuming because I needed to create the colour gradient by individually picking the colours from html colour code website, which took a lot longer than I originally anticipated. It’s still not perfect, but I will come back and adjust when I have the time. Now I need to repeat this for the remaining three mood colours.
I still have to link the elements to the correct prompt and I need to store the emotion colour the player chooses into a story variable so that the next bg colour will match it.
I realized that there needs to be some kind of response or recognition of the player’s choice – whereas I originally thought this would merely be a point of reflection for the player. Also, on the second run-through I would love to add in a feature that asks if they would like to switch to a different emotion, and then offer a quote as ‘food for thought’.
Here is my progress thus far:



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