Category: Interactive Story
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Choice
Your walk started to become a jog, and before you realized it, you were running at the two. As you get closer, Kisaki is really caught off-guard. You grab Sakura by her hand and shook her out of Kisaki’s grasp, and ran off towards the front of the school. As both of you made it…
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Changing
Hey Kisaki, why don’t you stop that for now and head back to the room, class is going to start soon.” You speak with a firm voice. Kisaki seems to be caught out of place by your comment, but he continues, “this is so cool! Come give it a try yourself!” As you hear Sakura…
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Watching the Past Unfold
Kisaki walks up and firmly grabs Sakura by the Prosthetic, Sakura stumbles back a bit to try and get away but it was no use. “Hey, dude! Check this out, I can bend this arm all sorts of ways! How do you take it off though?” She winces at the pain that it’s causing her…
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The Old Me
The old me would have totally gone and had a blast playing with the metal arm. You thought to yourself as you kindly rejects Kisaki’s invitation. He blows a raspberry at you, “Lameeeeeee!” But you ignore the attempt at any further persuasion. Finally, the end of class comes, and Sakura walks past you and heads…
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A Walk Down Memory Lane
As class comes to an end, Sakura walks out through the back door. Kisaki almost jumps out of his chair with excitement, but you are only disgusted knowing the thoughts that he is probably having right now. As you follow him out of the room, Kisaki almost starts running towards the back shadow of Sakura,…
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A Second Chance
You quickly close the book, almost rejecting the fact that it exists, but you now realize what is really happening. Somehow, you travelled back in time. All of a sudden, you hear Kisaki’s voice talking beside you. “Yo, you wanna go and have a nice chat with her after class? That chunk of metal seems…
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Final Interactive Story
here is the link for the final interactive story.
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Interactive Fiction; Harmonious Choices and Ambivalent Death
Here is the finished game. It was such an interesting experience putting this together. I hope the game leaves the player with a meaningful experience and delivers an impactful message. Harmonious Choices and Ambivalent Death
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DevBlog #5
Final Adjustments During this end production push with the game design, some changes were made to the original project. Firstly, the 3D objects have been replaced with video media. This allows for more visual interest with players watching the content as its played rather than just stationary objects. Secondly, button/clicking was removed as it became…
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The Glitch: An Interactive Story
The game is finally playable and ready for you to try out! This was my first game in Unreal Engine 5 and I’ve learnt a lot, it’s a great tool and I highly recommend it! Note: References for footage used in the game has been included as a separate text file document within the game…