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Interactive Fiction; Harmonious Choices and Ambivalent Death
Here is the finished game. It was such an interesting experience putting this together. I hope the game leaves the player with a meaningful experience and delivers an impactful message. Harmonious Choices and Ambivalent Death
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Sketchblog 8: Technical Difficulties
For this game, I decided to use Twine as I thought it would be relatively simple to use. I was wrong. Throughout the process of creating this game, it became clear how much thought and technical ability it takes to pull off interactive media. There are so many elements and passages that go into even…
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Sketchblog 7: Story
For the game, the story element is something I struggled with. I have never been a good writer and always avoided writing stories cause I found it pretty difficult. Through this game, I hope the audio and visuals will help tell the story more than my writing does. It makes me think of media that…
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SketchBlog 6: Audio
I have been working on the audio and I have attached some clips. I thought it would important to include these in the process since sound was such a big inspiration to the game. Hopefully, these sounds will make the player feel more immersed in their choices.
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SketchBlog 5 ( Revisions )
I have decided to revise the story and my game a little bit. I said in the last post that I wanted it to be a bit more concise. To do this, It had to change a few things. Firstly, instead of starting as a kid, I decided to make start at 18 right after…