-
Dev Log #11.1
This dev log contains code, information, and other notes for “Passage #1” of the code I am showing off. I will be using “Abraham”, who is the first barkeep you meet. First thing first, I needed to set a passage for his inventory. This is basically like a “Oh, this is what he is selling”.…
-
Dev Log #10
Dev log writing, hello everybody! It’s danish. Once again, I’m posting a dev log in the middle of the night but who would really know that right? Anyhow, this dev log will highlight the “importance of colour” and other “visual aids”, and how I’m using that to enhance my game. Colour is everywhere, we see…
-
Dev Log #9
Hello everybody! The intro is finally done being coded into Twine! This Dev Log is being released kinda late- so I plan on releasing a more in depth one tomorrow morning or afternoon 🙂 Below- I have included an image of purely just the intro of my story. Tomorrow- I will mainly be ACT I…
-
Dev Log #8
Hi everybody- it’s me- danish. After approximately 92 A4 pages of story (I say approximately because I haven’t written the back tracking yet, so it’ll probably increase-) it is done. I’m FINALLY out of writers block! However.. I’m now stuck in a coding hole. But we must continue. So far, Twine has been pretty easy…
-
Dev Log #7
Hello everybody! I was actually suppose to post a dev log yesterday and then completely forgot- So I’m doing it now 🙂 This one won’t be too long, just a quick update on the story and how it’s been. After a long week, Act I, Act II are finally done. At the time of writing…