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Immersing the Player Pt. 2
I am still working on my drawings as mentioned in my previous post. Still, aside from that, I was thinking of giving the player even more of a sensory experience to make their playthrough more immersive and captivating. This time I would like to tackle sound. I think aural effects would allow the player to…
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Immersing the Player
I have been exploring different ways of immersing my player in the game, one of the ways being through visual art. I have a few obstacles to overcome to achieve this though. I am not the best artist. I don’t really have the tools to create digital art. I am unsure if I have the…
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Challenging vs. Boring
During Monday’s lecture with the guest speaker, I was inspired by the speaker’s discussion of the pros and cons of making a game too challenging. I am the type of person who gets frustrated and lookup the following steps when I am stuck in a game so I find it hard to make my own…
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My Player
I am having trouble figuring out what kind of person my character should be. I want my game to be playable for all, but I also want to make sure I keep my story interesting. It is hard trying to find a balance between making something relatable and exciting/unpredictable at the same time. In class…
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Plot Planning
I don’t credit myself for being a very good creative writer, so starting this story has to have been the most difficult step for me. I have been thinking about what to write about for the past week and nothing but unrealistic or boring ideas were coming to me. Whenever I thought I had a…