Tag: sketchblog2
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Faye (Animal-Person) Character Concept
Faye (girl, animal-human, wolf) Extroverted Positive aspects: clever, loyal, trustworthy, brave Negative aspects: aggressive (hunter-type), hotheaded, short-tempered, v opinionated, small and cute? Allergic to pine cones Likes strawberries Gets along with Lucien, Altair (doesnt mesh well with Nico) Thinks Nico is too… Depressing to be around Story: wants to take down the demon king because…
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SB #8 Centering text on Twine
((I posted this yesterday, but it somehow got erased. I’ve tried to repost it twice now. Third times the charm, I guess)) Here is me attempting to center my title page on Twine: This worked, but I didn’t want to center everything in my story, I wanted most passages to be on the left side.…
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The Detective_Interactive Story Post 6
In this post, I will be outlining the text that I use to funnel all options in to the Arrival at Station (A5). They include The Bathroom (A3.3), and The Encounter Outside (A4). Finally, I have also inserted a TL (text link during A4) that outlines the terminology “brother” that was used. Although, it is…
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Dev Log #10
Dev log writing, hello everybody! It’s danish. Once again, I’m posting a dev log in the middle of the night but who would really know that right? Anyhow, this dev log will highlight the “importance of colour” and other “visual aids”, and how I’m using that to enhance my game. Colour is everywhere, we see…
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The Detective_Interactive Story Post 5
Hello everyone, if you’ve seen my previous post (number 4), I presented the opening scene of my interactive story. It is also known as the night of the crime. As this story is quite graphic, I wanted the player to choose in what detail they read about the scenario. As such, right before the detectives…
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Sketch Blog #13: Guest Speaker Ideas
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Sketch Blog #12: First Choice
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Sketch Blog #11: Introduction
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Sketch Blog #10: Some More Brainstorming
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Sketch Blog #9: Artifact Scene Brainstorming