Tag: sketchblog2

  • IFstravaganza Ideas, References, and Thought Process

    For my portion of the ifstravaganza, because we were leaning heavily into more of the sci-fi Frankenstein I wanted to reference it directly. Naming my Scientist Mary S. was for sure the only subtle way I could think of. For my endings, the character could fight the oppressive upper class in many ways, however, I…

  • A Idea about interactive story

    For making a compelling interactive story, I think adding some music to each slides is inevitable. Think about how you feel when watching a movie, especially horror movies, imaging a man walked into a cabinet without light and suddenly he felt something behind him. In this case, if movie director could add an appropriate background…

  • Sketchblog 3 ( Harmonies and Choices )

    I was thinking and trying to plan a bit more about interactive media. Firstly, the sound and harmonies that the player will hear. I thought back to my first post ( Music and Media ) and how it relates to the sounds I want in my game. I sat down and figured out the feeling…

  • Pigeon Verse – Frank 3

    The product had been created and in order to test it, Frank did it again and injected it onto himself. This time the whole committee was present but this time it only managed to give him the ability to fly and super strength, he remained human. ~ “This is not what you promised Frank. You…

  • more brainstorming

    I have decided to make the character that the player takes control of in my story be part of a bank heist crew called “The Golden Dollars.” They will have a mentor character who has raised them from childhood and taught them how to be a thief. I was thinking that there could be a…

  • The Plane Crash IF Story: Visual Representation Via Miro

    For my interactive fiction story, I created a mind map to visualize my story through Miro. The plot would begin with waking up on a stranded island after a tragic plane crash. The player will then decide if they want to get up and look around in the present or if they would like to…

  • Story Ideas (Part 3) The Plane Crash

    The third idea I came up with for my interactive fiction story was about a tragic plane crash that allows the character of the story to contemplate their life decisions. The game would allow the player to navigate their way around surviving in the present, while also prompting them to explore the character’s past through…

  • Interactive Story Planning

    Miro Link to planning, Mind Map, ETC. Detailed explanations will be further discussed on this page. As I watch a lot of anime, and read manga, many of my inspirations will be taken from this category, and animation works. As for the genre of the interactive story, I am leaning towards my own favorite genre…

  • Story Ideas (Part 2) A fairytale twist

    For this story idea, the core concept would be to take the player through a familiar classic storybook but allow them to make choices within the storyline and the ending. This will allow the player to take a different route to the story they grew up hearing and knowing into one where they have somewhat…

  • Story Ideas (Part 1) Future/Past

    One of the ideas I came up with for my interactive story was to create a game where the player was able to time travel into the future or into the past. Both choices would lead the player into a world where they had to figure their way back into the present. The game would…