Tag: sketchblog2

  • Path changes

    When completing my whole story I had to make adjustments. So in this part of the story the player discovers clues to why their father eventually commits suicide. At first I had a letter, a diary, and trashed letters that the player could discover. I realized as I was putting it together that other parts…

  • sketch blog 8

    so as the first interactive element occurs, I only give the reader one choice, because one of the things that I want to express is that people make mistakes sometimes, but that one mistake can not decide everything, the past can’t define the future, but what we do now does. so given the first choice…

  • sketch blog 7

    the way that I am going to implement my story is to use powerpoint as a platform. at the first, I was planning to write it out on the blog and add links that go to the next chapter, just like the first project. but after class last week, I decided to use powerpoint because…

  • Thoughts After Finishing

    I am not sure about other people in this class, but at least for me, this is my first creative project of any sort, I mean I do draw, but I have always drawn following a picture that has already been done, therefore I don’t really put in as much for the creativity component of…

  • Tutorials

    This playlist was the best one I could find/follow along for what I needed and browsed it casually when I was trying to figure something out! The cookbook was confusing because I didn’t understand where to put the code it gave me it how to properly format it, so seeing it directly in the videos…

  • Inspiration for the Multiverse

    My love for sci-fi in general is what led me down this road, the Multiverse to me seems like a blank canvas of anything, many topics, ideas to be explored. Surrealism is one of my key inspirations for understanding sci-fi, horror and dystopia. My interpretation did have a little bit of creating new things but…

  • IS Entry No. 11: Mood Meter Grid Test

    I have been working on my “Mood Meter” on Twine which was a little difficult to get started but I was able to code the bare bones using HTML CSS because the Harlowe macro’s just weren’t cutting it. It has been quite time consuming because I needed to create the colour gradient by individually picking…

  • A horror movie inspired me

    One of the endings in my interactive story borrows an idea from a movie, actually a horror movie. I applied a similar technique inside the story’s ending (optionA). the movie is called “Triangle”, one of my favorite horror movie This writing technique uses infinite reincarnation or endless parallel space to make the player enter the…

  • Finished Game + Thoughts

    After a very stressful weekend, my game is finally complete. Here it is: https://esfung.itch.io/the-one-whom-death-loves I handed this in at 11:58 on Wednesday, just to realize the next day that I forgot to write one of the passages. Fortunately, itch.io is very forgiving, and I was able to fix it easily. Throughout the creation of this…

  • References

    Twine Tags: Blue tag refers to the main story will the remaining are side missions just for fun, not related to the real objective. You may skip the side missions and just play the Pangea questline. Red tag means death in the storyline. Purple tag means the ending of a storyline. Blue tag means canon…