Michelle’s Sketchblog

  • Undertale

    I recently watched a playthrough of a YouTuber playing Undertale. The game is basically an interactive story, where the player plays as a little girl walking through a “monster kingdom” and solves puzzles to progress through the story. I read up on the game a bit more to see the different endings and there were…

  • General Pathway for Story

    I hope I’m not posting my sketchblogs too informally, but here is the general pathway for my story. This sketch is mostly showing the plotline of how I want my visual novel to go. I wanted to add in more choices in between the events of the plot where the player can interact with the…

  • Altair (Orc) Character Concept

    Altair (Orc) Character inspo: Italy from Hetalia Extrovert? Positive aspects: warm and bubbly, very sweet, physically strong. Negative aspects: cowardly, emotionally weak, cautious, scared of the dark Loves apples – they were a rare treat when he was still with his family and brings back nostalgia. His demon masters never brought home any apples Gets…

  • Faye (Animal-Person) Character Concept

    Faye (girl, animal-human, wolf) Extroverted Positive aspects: clever, loyal, trustworthy, brave Negative aspects: aggressive (hunter-type), hotheaded, short-tempered, v opinionated, small and cute? Allergic to pine cones Likes strawberries Gets along with Lucien, Altair (doesnt mesh well with Nico) Thinks Nico is too… Depressing to be around Story: wants to take down the demon king because…

  • Lucien (Demon) Character Concept

    Lucien (special: can only be unlocked if player chooses certain actions to become best friends with Faye) Character inspo: Seven from Mystic Messenger https://mystic-messenger.fandom.com/wiki/707#Personality  secretive, protective, and a jokester. Tries not to get too deep with conversations. Uses jokes to get away from the heavier topics. Tries to keep conversations very “light” Really likes gems…