Marwa’s Sketchblog

  • Final Interactive Story- The Plane Crash

    Hello Everyone! This post contains my finalized interactive story game. I created my game through Twine. I decided not to include any visuals or audio given that the game itself is text-heavy and will require your full attention to become embedded within the storyline. Link: https://pages.cpsc.ucalgary.ca/~kathryn.blair/art311.14/marwa/ I hope you all enjoy!

  • Facing challenges

    Throughout the process of creating my interactive story I faced a lot of challenges. For one, I’m not the most tech-savvy person, so figuring a software that made sense in my brain was difficult. Luckily, Twine was really straightforward. But I did find some aspects limiting like not knowing how to include audio or visuals…

  • Possible Part 2 of my game?!

    As I finished my story, I realized that there is so much left on the table for the player to think about. “Does Maria actually change her life?” “What happens when she gets home?” “How does she confront her family?” That made me think of a possible part 2 interactive game to this story where…

  • The Meaning & Theme of my story

    I thought it was important to dive a little deeper into the theme and meaning behind my interactive story. After playing it, the player will realize through Maria’s past that she has lived her life mainly through decisions or expectations of others. Maria is always conflicted between pleasing her parents and making decisions on her…

  • Deciding between “Twine” or “Powerpoint”

    For my Interactive Story, I began working on Twine because it was a more visual way of putting my storyline together and seeing how it comes together. After I went through the trial run to see how it played out I liked the simplicity of it since much of the work is engrained in the…